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1. A new and unique ship class. - in Player Features and Ideas Discussion [original thread]
Anti-Missle Cruiser Pretty simple. Perhaps it goes into seige mode, increaseing its damage absorbtion ability, and then it has 8 defenders or autocannons which excel at shooting down incoming missles. This would require a change to defender missl...
- by Jonathan Calvert - at 2009.12.09 13:58:00
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2. New Dev Blog: I Bring Gifts! (By Gifts I Mean Taxes, Sorry) - in EVE Information Portal [original thread]
Originally by: FilledWithCandy My final rant for real this time. If you want to charge us tax GIVE US SOMETHING FOR IT! if you want to go ahead and claim that the tax pays for the stations, gates and BS like that. Then charge tolls to ...
- by Jonathan Calvert - at 2009.09.24 18:54:00
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3. New Dev Blog: I Bring Gifts! (By Gifts I Mean Taxes, Sorry) - in EVE Information Portal [original thread]
Originally by: Future Mutant Since only npc members pay empire taxes i think only npc members should receive concord protection. It doesnt seem fair to me that other cpts get this service for free. Also- creating and switching your one ...
- by Jonathan Calvert - at 2009.09.24 12:26:00
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4. New Dev Blog: I Bring Gifts! (By Gifts I Mean Taxes, Sorry) - in EVE Information Portal [original thread]
I support this tax. Players in NPC corps should have to pay for their safety. This is a harsh game and we should err on the side of danger, not safety. If this causes people to quit the game, so be it.
- by Jonathan Calvert - at 2009.09.23 13:17:00
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5. CCP & Industrial Expansions - in Science and Industry [original thread]
Give us a better way to secure corp assets, specifically in POS. Let us setup stores, so that people can buy goods from us based on reputation, not price. Allow us to modify prices by standing: deny, discount, tax. Let us setup up job batches, so ...
- by Jonathan Calvert - at 2009.09.10 19:22:00
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6. Wormhole T3 Salvage and Invention Drops ... Price Collapse - in Market Discussions [original thread]
Originally by: Aimee Skye At this point the wild fluctuation in melted nanoribbons make it too costly and too speculative to produce much more in T3. CCP should look into the jump from ~1M to now over 9M cost in the melted nanoribbons. If ...
- by Jonathan Calvert - at 2009.09.06 12:24:00
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7. T3 demand and skill point loss - in Ships and Modules [original thread]
Skillpoint loss is not a factor in supply, demand. Its price, or rather the price as compared to what you could buy with that same isk, and how people value it. Opportunity cost.
- by Jonathan Calvert - at 2009.09.04 14:08:00
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8. tech 3 ships - in EVE General Discussion [original thread]
Edited by: Jonathan Calvert on 27/08/2009 18:02:27 Originally by: Sidblackside (What i said in a petition) (i paid for full insurance on my T3 ship and it did not pay out full ammount of the insurance which was 5bill isk back from the ...
- by Jonathan Calvert - at 2009.08.27 18:01:00
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9. Loki Subsystems blueprints - in Science and Industry [original thread]
Couple million each at most.
- by Jonathan Calvert - at 2009.08.27 17:47:00
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10. T3: reverse engineering success chances - in Science and Industry [original thread]
Originally by: Solar Ray Anyone got any statistics yet? Subjective experience can be shared, but looking for some hard data really. Out of the last 55 jobs using malfunctioning relics, I had 22 successes, all level 4 or 5 skills. Befo...
- by Jonathan Calvert - at 2009.08.25 12:04:00
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11. Aprocrypha 1.5 Issues Thread - in EVE Information Portal [original thread]
Anyone else having issues with 10-20s lag every so often? And sometimes client drops? Happend about 10 times to me so far since patch.
- by Jonathan Calvert - at 2009.08.22 14:01:00
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12. New Dev Blog: Regular or Unleaded - in EVE Information Portal [original thread]
Ok, but why cant alliance members access the Orcas cargo, ore bay and corp bay if the orca pilot allows it? And while I like having 50k m3 more space, now I have to put ore in 3 places on the orca to haul it off or hold it for haulers.
- by Jonathan Calvert - at 2009.08.20 18:13:00
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13. Master list of T1, meta, T2 items.. - in Science and Industry [original thread]
If you can find the CSV version, that works best for me, as its simple to open in excel and browse.
- by Jonathan Calvert - at 2009.08.18 14:19:00
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14. T3 Production - in Science and Industry [original thread]
Rephrase the question. All materials are listed on BPCs and in the market.
- by Jonathan Calvert - at 2009.08.17 17:07:00
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15. 13k m^3 is not equal to 13 km^3 - in Science and Industry [original thread]
Originally by: Cresol Red Originally by: Jonathan Calvert You really think this was causing BIG confusion. As explained in the original post, it is SIX orders OF magNITudE. That is pretty BIG. Cresol..... So you mean it ...
- by Jonathan Calvert - at 2009.08.17 17:00:00
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16. 13k m^3 is not equal to 13 km^3 - in Science and Industry [original thread]
Originally by: Cresol Red Note the space. I see this all the time when people are talking about big volumes (what they can haul, what they mined last week etc), and sometimes it can cause BIG confusion. I'll explain: 13k m^3 = 13,000 m^3 ...
- by Jonathan Calvert - at 2009.08.17 12:16:00
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17. New Dev Blog: The Second Coming of Moondoggie - in EVE Information Portal [original thread]
Originally by: CCP Fallout Raise your hand if you wish the in-game browser was better. Okay, don't all rush, we get it... we get it. And so does Team Slartibartfast and CCP Pleognost, who's newest dev blog clues us in on what exactly a Mo...
- by Jonathan Calvert - at 2009.08.15 14:07:00
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18. New Dev Blog: The way of the PLEX - in EVE Information Portal [original thread]
Originally by: Nova Sato As a new player the possibility that I could sell a PLEX or two is an exciting possibility for myself. I am on a limited budget so I can not afford too many, but selling one or two will give me the starting capita...
- by Jonathan Calvert - at 2009.08.13 12:11:00
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19. New Dev Blog: The way of the PLEX - in EVE Information Portal [original thread]
Originally by: Gnulpie Originally by: Jonathan Calvert I also think its kind of unfair for someone to be able to use real money to buy isk and thus out compete with me. I think it is kind of unfair for someone to spend real lif...
- by Jonathan Calvert - at 2009.08.13 12:08:00
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20. New Dev Blog: The way of the PLEX - in EVE Information Portal [original thread]
I also think its kind of unfair for someone to be able to use real money to buy isk and thus out compete with me. Say a new ship comes out and you have to buy 10bil worth of BPOs to produce. One person can spend time in game to earn the money to b...
- by Jonathan Calvert - at 2009.08.11 19:49:00
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